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meta:organization [2020/01/18 22:01] shyriathmeta:organization [2024/01/25 09:21] (current) shyriath
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 The current plan for the hierarchical organization of the wiki is as follows: The current plan for the hierarchical organization of the wiki is as follows:
  
-  * **amberworld:** any and all topics and other works related to the ITW/Amberworld continuity. +  * **[[amberworld:]]:** any and all topics and other works related to the ITW/Amberworld continuity. 
-  * **chosen:** not really a species so much as a condition, but good enough. Among other things, Chosen are the only beings capable of innate magic - [[https://www.dndbeyond.com/classes/sorcerer|sorcerers]], in [[https://dnd.wizards.com/|D&D]] terms. +  * **[[chosen:]]:** not really a species so much as a condition, but good enough. Among other things, Chosen are the only beings capable of innate magic - [[https://www.dndbeyond.com/classes/sorcerer|sorcerers]], in [[https://dnd.wizards.com/|D&D]] terms. 
-  * **community:** namespace for political and geopolitical entities; i.e. those that essentially formally govern or informally regulate the daily existences of their members and/or a given territory or region. +  * **[[concept:]]:** namespace for topics that aren't really tangible, but more like general ideas important to the setting. 
-  * **concept:** namespace for topics that aren't really tangible, but more like general ideas important to the setting. +  * **[[ethnicity:]]:** namespace for groups with an identity based on common traditions and experiences and a perception of being significantly alike. 
-  * **culture:** namespace for sociocultural constructs: ideas, beliefs, identities, memes, and collections thereof. +  * **[[extrinsic:]]:** sophont species, sort of. Something of a cross between a living concept and a cosmic force
-    * **ethnicity:** namespace for groups with an identity based on common traditions and experiences and a perception of being significantly alike. +  * **[[family:]]:** namespace for important familiesparticularly royal or noble ones
-    * **mythology:** namespace for mythological traditions and systems of belief, as well as the religions, cults, and sects based on them+  * **[[geography:]]:** namespace for purely geographical entities: continentsrivers, islands, forests, deserts. Artificial landmarks and monuments may be placed here if they are not associated with something in the community namespace. The immediately subordinate namespaces are the continents ([[geography:Sekhaa:]], [[geography:Talmat:]], etc.) with features organized under them. 
-    * **organization:** namespace for organizations that don't readily associate with other categories (i.e. are not religiousgovernmental, political, strongly associated with an ethnicity, etc+  * **[[geopolitical:]]:** namespace for geopolitical entities; i.e. those that essentially formally govern or informally regulate the daily existences of their members and/or given territory or region
-    * **philosophy:** namespace for ways of thinking about the universewhere considered as distinct from any mythological tradition or belief system that may have influenced them. +  * **[[history:]]:** namespace for timelines and events, or at least those that aren't specific to another particular article. The namespaces under history will be as follows, each containing a timeline of the highlights of its particular era; any articles about events will appear under the namespace of the era during which it occurs. 
-  * **extrinsic:** sophont species, sort ofSomething of a cross between a living concept and a cosmic force+    * **[[history:prehistory:]]** 
-  * **history:** namespace for timelines and events, or at least those that aren't specific to another particular article. The namespaces under history will be as follows, each containing a timeline of the highlights of its particular era; any articles about events will appear under the namespace of the era during which it occurs. +    * **[[history:ancient_era:]]** 
-    * **prehistory** +    * **[[history:dawn_era:]]** 
-    * **ancient-era** +    * **[[history:dawn_era:]]** 
-    * **dawn-era** +    * **[[history:glory_era:]]** 
-    * **nest-era** +    * **[[history:sky_era:]]** 
-    * **glory-era** +    * **[[history:storm_era:]]** 
-    * **sky-era** +    * **[[history:steel_era:]]** 
-    * **storm-era** +    * **[[history:vigil_era:]]** 
-    * **steel-era** +    * **[[history:cloud_era:]]** 
-    * **vigil-era** +  * **[[item:]]:** namespace for particular items or classes of item. 
-    * **cloud-era** +    * **[[item:substance:]]:** namespace for substances, natural or artificial, that are important to the setting. 
-  * **item:** namespace for particular items or classes of item. +    * **[[item:text:]]:** namespace for written works that exist within the setting, whether or not the text is known. 
-    * **text:** namespace for written works that exist within the setting, whether or not the text is known. +  * **[[language:]]:** namespace for languages, and language families, found in the setting
-  * **language:** namespace for languages, and language families, found in the setting. +    * **[[language:family:]]:** namespace specifically for language families and subfamilies
-  * **literature:** storage for stories about the setting. +  * **[[literature:]]:** storage for stories about the setting. 
-  * **meta:** namespace for topics about the wiki itself. Like this page! +  * **[[meta:]]:** namespace for topics about the wiki itself. Like this page! 
-  * **orghysh:** sophont species. Stone Age hunter-gatherers residing in grasslands. +  * **[[mythology:]]:** namespace for mythological traditions and systems of belief, as well as the religions, cults, and sects based on them. 
-  * **person:** namespace for individuals, whether player characters, NPCs, or just known figures. +  * **[[organization:]]:** namespace for organizations that don't readily associate with other categories (i.e. are not religious, governmental, political, strongly associated with an ethnicity, etc. 
-  * **place:** namespace for geographic features of any scale. This includes other worldsasteroids, star systems, galaxies, planes of existence, a particular clearing in a forest. Can include artificial features, such as monuments, individual buildings, parks, etc., but generally, geographic areas knit together by some political authority or arrangement (ex. nations, city-states, settlements, spheres of influence, alliances) should only be included in the community namespace+  * **[[orghysh:]]:** sophont species. Stone Age hunter-gatherers residing in grasslands. 
-    * **avishraa:** namespace for the world of Avishraa itself. Any further hierarchy beneath this will deal with Avishraan geography and locations+  * **[[person:]]:** namespace for individuals, whether player characters, NPCs, or just known figures. 
-  * **sessions:** storage for roleplaying sessions in the worldbuilding and Thuban continuities. +  * **[[philosophy:]]:** namespace for ways of thinking about the universewhere considered as distinct from any mythological tradition or belief system that may have influenced them
-  * **species:** for species that are non-sophont, non-native, or otherwise non-important. +  * **[[politics:]]:** namespace for groups with a political or geopolitical focus or aim, but which do not effectively control a particular territory or anyone other than its own members
-  * **takma:** sophont species. Overall most numerous and advanced species, but environmentally inflexible. +  * **[[sessions:]]:** storage for roleplaying sessions in the worldbuilding and Thuban continuities. 
-  * **templates:** storage for wiki-formatting templates. +  * **[[species:]]:** namespace for species that are non-sophont, non-native, or otherwise non-important
-  * **thuban:** any and all topics and works related to the Thuban continuity. +    * **[[species:clade:]]:** namespace for taxonomic groups of multiple species
-  * **xtauh:** sophont species. Smaller in size and number than the closely related takmar, but can survive in a wider range of conditions.+  * **[[takma:]]:** sophont species. Overall most numerous and advanced species, but environmentally inflexible. 
 +  * **[[templates:]]:** storage for wiki-formatting templates. 
 +  * **[[thuban:]]:** any and all topics and works related to the Thuban continuity. 
 +  * **[[tirades:]]:** copies of the Avishraa Tirades originally posted on schlaugh. 
 +  * **[[universe:]]:** namespace for any and all places outside Avishraa, on any scale: from a single world and its features, to an entire galaxy, to a plane of existence. 
 +  * **[[writing:]]:** namespace for writing systems found within the setting. 
 +  * **[[xtauh:]]:** sophont species. Smaller in size and number than the closely related takmar, but can survive in a wider range of conditions.
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