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meta:organization [2020/01/18 21:25] shyriathmeta:organization [2024/01/25 09:21] (current) shyriath
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 The current plan for the hierarchical organization of the wiki is as follows: The current plan for the hierarchical organization of the wiki is as follows:
  
-  * **amberworld:** any and all topics and other works related to the ITW/Amberworld continuity. +  * **[[amberworld:]]:** any and all topics and other works related to the ITW/Amberworld continuity. 
-  * **chosen:** not really a species so much as a condition, but good enough. Among other things, Chosen are the only beings capable of innate magic - [[https://www.dndbeyond.com/classes/sorcerer|sorcerers]], in [[https://dnd.wizards.com/|D&D]] terms. +  * **[[chosen:]]:** not really a species so much as a condition, but good enough. Among other things, Chosen are the only beings capable of innate magic - [[https://www.dndbeyond.com/classes/sorcerer|sorcerers]], in [[https://dnd.wizards.com/|D&D]] terms. 
-  * **community:** namespace for political and geopolitical entities; i.e. those that essentially govern or regulate the daily existences of their members and/or a given territory or region. +  * **[[concept:]]:** namespace for topics that aren't really tangible, but more like general ideas important to the setting. 
-  * **concept:** namespace for topics that aren't really tangible, but more like general ideas important to the setting. +  * **[[ethnicity:]]:** namespace for groups with an identity based on common traditions and experiences and a perception of being significantly alike. 
-  * **culture:** namespace for sociocultural constructs: ideas, beliefs, identities, memes, and collections thereof. +  * **[[extrinsic:]]:** sophont species, sort of. Something of a cross between a living concept and a cosmic force
-    * **ethnicity:** namespace for groups with an identity based on common traditions and experiences and a perception of being significantly alike. +  * **[[family:]]:** namespace for important families, particularly royal or noble ones. 
-    * **mythology:** namespace for mythological traditions and systems of belief, as well as the religions, cults, and sects based on them+  * **[[geography:]]:** namespace for purely geographical entities: continentsriversislandsforests, deserts. Artificial landmarks and monuments may be placed here if they are not associated with something in the community namespace. The immediately subordinate namespaces are the continents ([[geography:Sekhaa:]], [[geography:Talmat:]], etc.) with features organized under them
-    * **organization:** namespace for organizations that don't readily associate with other categories (i.eare not religiousgovernmentalpoliticalstrongly associated with an ethnicity, etc. +  * **[[geopolitical:]]:** namespace for geopolitical entities; i.e. those that essentially formally govern or informally regulate the daily existences of their members and/or a given territory or region
-    * **philosophy:** namespace for ways of thinking about the universe, where considered as distinct from any mythological tradition or belief system that may have influenced them+  * **[[history:]]:** namespace for timelines and eventsor at least those that aren't specific to another particular articleThe namespaces under history will be as follows, each containing timeline of the highlights of its particular era; any articles about events will appear under the namespace of the era during which it occurs. 
-  * **extrinsic:** sophont speciessort ofSomething of a cross between a living concept and cosmic force+    * **[[history:prehistory:]]** 
-  * **item:** namespace for particular items or classes of item. +    * **[[history:ancient_era:]]** 
-    * **text:** namespace for written works that exist within the setting, whether or not the text is known. +    * **[[history:dawn_era:]]** 
-  * **language:** namespace for languages, and language families, found in the setting. +    * **[[history:dawn_era:]]** 
-  * **literature:** storage for stories about the setting. +    * **[[history:glory_era:]]** 
-  * **meta:** namespace for topics about the wiki itself. Like this page! +    * **[[history:sky_era:]]** 
-  * **orghysh:** sophont species. Stone Age hunter-gatherers residing in grasslands. +    * **[[history:storm_era:]]** 
-  * **person:** namespace for individuals, whether player characters, NPCs, or just known figures. +    * **[[history:steel_era:]]** 
-  * **place:** namespace for geographic features of any scale. This includes other worldsasteroids, star systems, galaxies, planes of existence, a particular clearing in a forest. Can include artificial features, such as monuments, individual buildings, parks, etc., but generally, geographic areas knit together by some political authority or arrangement (ex. nations, city-states, settlements, spheres of influence, alliances) should only be included in the community namespace+    * **[[history:vigil_era:]]** 
-    * **avishraa:** namespace for the world of Avishraa itself. Any further hierarchy beneath this will deal with Avishraan geography and locations+    * **[[history:cloud_era:]]** 
-  * **sessions:** storage for roleplaying sessions in the worldbuilding and Thuban continuities. +  * **[[item:]]:** namespace for particular items or classes of item. 
-  * **species:** for species that are non-sophont, non-native, or otherwise non-important. +    * **[[item:substance:]]:** namespace for substances, natural or artificial, that are important to the setting. 
-  * **takma:** sophont species. Overall most numerous and advanced species, but environmentally inflexible. +    * **[[item:text:]]:** namespace for written works that exist within the setting, whether or not the text is known. 
-  * **templates:** storage for wiki-formatting templates. +  * **[[language:]]:** namespace for languages, and language families, found in the setting
-  * **thuban:** any and all topics and works related to the Thuban continuity. +    * **[[language:family:]]:** namespace specifically for language families and subfamilies
-  * **xtauh:** sophont species. Smaller in size and number than the closely related takmar, but can survive in a wider range of conditions.+  * **[[literature:]]:** storage for stories about the setting. 
 +  * **[[meta:]]:** namespace for topics about the wiki itself. Like this page! 
 +  * **[[mythology:]]:** namespace for mythological traditions and systems of belief, as well as the religions, cults, and sects based on them. 
 +  * **[[organization:]]:** namespace for organizations that don't readily associate with other categories (i.e. are not religious, governmental, political, strongly associated with an ethnicity, etc. 
 +  * **[[orghysh:]]:** sophont species. Stone Age hunter-gatherers residing in grasslands. 
 +  * **[[person:]]:** namespace for individuals, whether player characters, NPCs, or just known figures. 
 +  * **[[philosophy:]]:** namespace for ways of thinking about the universewhere considered as distinct from any mythological tradition or belief system that may have influenced them
 +  * **[[politics:]]:** namespace for groups with a political or geopolitical focus or aim, but which do not effectively control a particular territory or anyone other than its own members
 +  * **[[sessions:]]:** storage for roleplaying sessions in the worldbuilding and Thuban continuities. 
 +  * **[[species:]]:** namespace for species that are non-sophont, non-native, or otherwise non-important
 +    * **[[species:clade:]]:** namespace for taxonomic groups of multiple species
 +  * **[[takma:]]:** sophont species. Overall most numerous and advanced species, but environmentally inflexible. 
 +  * **[[templates:]]:** storage for wiki-formatting templates. 
 +  * **[[thuban:]]:** any and all topics and works related to the Thuban continuity. 
 +  * **[[tirades:]]:** copies of the Avishraa Tirades originally posted on schlaugh. 
 +  * **[[universe:]]:** namespace for any and all places outside Avishraa, on any scale: from a single world and its features, to an entire galaxy, to a plane of existence. 
 +  * **[[writing:]]:** namespace for writing systems found within the setting. 
 +  * **[[xtauh:]]:** sophont species. Smaller in size and number than the closely related takmar, but can survive in a wider range of conditions.
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