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1. Choosing a species

There are three known intelligent species native to Avishraa, and on the whole, the setting is intended to be played using those species. (This is not to absolutely rule out other species - there may already be, for example, a long-lost colony of</description>
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        <description>A Player's Guide to Avishraa

Since it's become evident that onboarding prospective roleplayers into the setting would be made much easier by a guide explaining what the Avishraa setting is in player-friendly terms, what follows is my attempt to do so. I'm a wordy bird, so by all means, if I'm doing a poor job at condensing and simplifying things, please</description>
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Mechanics

The native format of the roleplaying in Avishraa is freeform and dominated by the narrative. There are no dice, no cards, no stats, no XP or levels; a few general rules but no developed ruleset by which play has to be conducted. Mostly the game is informal, and, importantly, it runs on</description>
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